A Review By: Amelia
Batman is my favourite superhero–anyone who has read any of
my previous reviews knows that–and I’m always looking for new and interesting
Batman comics to jump into. Gotham After
Midnight is a comic that’s been on my shelf, unread, for years that I
finally decided to sit down and read. Although not as enthralling as some other
Batman pieces it still had its charms.
Gotham After Midnight
is about a new psycho is terrorizing the streets of Gotham.
He goes by the name of Midnight and he’s killing in the name of his own warped
sense of justice all the while recruiting other villains and pushing Batman to
the brink of his being.
The author of Gotham
After Midnight is Steve Niles who has co-created 30 Days of Night, its sequel, and the Criminal Macabre series. His artistic partner in this piece was
Kelley Jones’ who has lent his talent to pieces such as Aliens, Deadman, Conan, and Neil Gaiman’s Sandman.
Now, like all good Batman comics, Niles and Jones wrote and
drew Gotham After Midnight with a wide
array of many of Batman’s greatest enemies–Joker, Scarecrow, and Killer Croc just
to name a few. In addition to the regular cast a new character named Midnight
makes his debut and he’s a pretty creepy character. His face is hidden under a
veil, his glowing red eyes the only things that are visible, and his trademark
is ripping out or staking through people’s hearts. Unfortunately the many
characters, both old and new, are not put to good use. They come in quickly,
perform some trivial act of destruction and/or mayhem, and then leave just as
quickly. It’s disappointing and pretty anticlimactic for a Batman comic.
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A technicolor dream of a comic! |
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The detail is staggering |
Gotham After Midnight
is a good Batman comic. The story is a little weak in comparison to say Batman Hush, or Superman Red Son, it it’s still original. Likewise, the art style
may not be everyone’s cup of tea but it’s unique, the colouring gorgeous and it
fits the story’s plot well–much better than a hyper realistic style of art
would have. The only thing that’s truly awful about this piece is the dialogue.
It’s clunky and unresponsive and just plain awkward in some spots.
My final thoughts on Gotham
After Midnight are that it’s pretty good–a six out of ten stars. The art
style, which had initially put me off, was what made this piece so good in the
end. The plot is shaky and rushed near the end, but that doesn’t mean it’s not
entertaining. At the very least it’s beautiful and comic books are 70% art after all!
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